![]() Note: This review and video is spoiler free. ![]() There’s a bit of a grown up party game hiding in here, and depending on your social appetites, you might find you’ll have a really good time with it – especially with friends. So naturally, I’m fairly sceptical of games that are fundamentally just trying to be movies, and potentially ignore what makes the medium so great.Īs Dusk Falls, the debut title game from studio Interior/Night might initially seem to be wanting to go that route, with there being little traditional ‘gameplay’ beyond QTE’s and conversation options as you play through it, but all is not as it seems. Things like Bioshock’s “Would you Kindly” moment or that moment in Brothers: A Tale of two Sons feel incredible, and only work because it’s a video game. I generally love video games for the ways in which that they can tell stories that can take advantage of a medium that allows for player agency and decisions to guide an outcome.
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